Gee, James Paul

What video games have to teach us about learning and literacy - New York: Palgrave Macmillan, 2003 - 225 p.; : 24 cm.

9781403965387 (pbk)


Learning, Psychology of
Computer games -- Psychological aspects
Video games -- Psychological aspects
Video games and children
Visual literacy

794.8019 / GEE

Powered by Koha