Fosner, Ron

Real-time shader programming : covering directX 9.0 - San Francisco: Morgan Kaufmann, 2003 - xviii, 406 p.; ill. (some col.): 24 cm. - Morgan Kaufmann series in computer graphics and geometric modeling .

9781558608535 (pbk)


Computer graphics
DirectX
Real-time data processing
Three-dimensional display systems

005.273 / FOS

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