Mind at play : how claude Shannon invented the information age (Record no. 28409)

000 -LEADER
fixed length control field nam a22 7a 4500
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 180503b xxu||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781476766683
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 003.54092
Item number SON
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Soni, Jimmy
245 ## - TITLE STATEMENT
Title Mind at play : how claude Shannon invented the information age
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher, distributor, etc Simon & Schuster,
Date of publication, distribution, etc 2017
Place of publication, distribution, etc New York:
300 ## - PHYSICAL DESCRIPTION
Extent xv, 366 p., [16] p. of plates
Other physical details ill.
Dimensions 24 cm.
365 ## - TRADE PRICE
Price type code USD
Price amount 27.00, Rs. 1844.10
520 ## - SUMMARY, ETC.
Summary, etc Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush.
"The life and times of one of the foremost intellects of the twentieth century: Claude Shannon--the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called 'the Magna Carta of the Information Age.' His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we'd be living in today--and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon's full story for the first time. It's the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It's the story of the origins of our digital world in the tunnels of MIT and the 'idea factory' of Bell Labs, in the 'scientists' war' with Nazi Germany, and in the work of Shannon's collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it's the story of Shannon's life as an often reclusive, always playful genius. With access to Shannon's family and friends, A Mind at Play brings this singular innovator and creative genius to life."--Jacket.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Shannon, Claude Elwood
Topical term or geographic name as entry element Information theory
Topical term or geographic name as entry element Mathematicians
Topical term or geographic name as entry element Peculiar motions
Topical term or geographic name as entry element Fire control
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Goodman, Rob
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Item type Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent location Current location Date acquired Total Checkouts Full call number Barcode Date last seen Date last borrowed Koha item type
          DAIICT DAIICT 2018-05-03 3 003.54092 SON 031486 2020-01-03 2019-12-10 Books

Powered by Koha