000 -LEADER |
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008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
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180503b xxu||||| |||| 00| 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781476766683 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
003.54092 |
Item number |
SON |
100 ## - MAIN ENTRY--PERSONAL NAME |
Personal name |
Soni, Jimmy |
245 ## - TITLE STATEMENT |
Title |
Mind at play : how claude Shannon invented the information age |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Name of publisher, distributor, etc |
Simon & Schuster, |
Date of publication, distribution, etc |
2017 |
Place of publication, distribution, etc |
New York: |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xv, 366 p., [16] p. of plates |
Other physical details |
ill. |
Dimensions |
24 cm. |
365 ## - TRADE PRICE |
Price type code |
USD |
Price amount |
27.00, Rs. 1844.10 |
520 ## - SUMMARY, ETC. |
Summary, etc |
Chronicles the life and times of the lesser-known Information Age intellect, revealing how his discoveries and innovations set the stage for the digital era, influencing the work of such collaborators and rivals as Alan Turing, John von Neumann and Vannevar Bush. "The life and times of one of the foremost intellects of the twentieth century: Claude Shannon--the architect of the Information Age, whose insights stand behind every computer built, email sent, video streamed, and webpage loaded. Claude Shannon was a groundbreaking polymath, a brilliant tinkerer, and a digital pioneer. He constructed a fleet of customized unicycles and a flamethrowing trumpet, outfoxed Vegas casinos, and built juggling robots. He also wrote the seminal text of the digital revolution, which has been called 'the Magna Carta of the Information Age.' His discoveries would lead contemporaries to compare him to Albert Einstein and Isaac Newton. His work anticipated by decades the world we'd be living in today--and gave mathematicians and engineers the tools to bring that world to pass. In this elegantly written, exhaustively researched biography, Jimmy Soni and Rob Goodman reveal Claude Shannon's full story for the first time. It's the story of a small-town Michigan boy whose career stretched from the era of room-sized computers powered by gears and string to the age of Apple. It's the story of the origins of our digital world in the tunnels of MIT and the 'idea factory' of Bell Labs, in the 'scientists' war' with Nazi Germany, and in the work of Shannon's collaborators and rivals, thinkers like Alan Turing, John von Neumann, Vannevar Bush, and Norbert Wiener. And it's the story of Shannon's life as an often reclusive, always playful genius. With access to Shannon's family and friends, A Mind at Play brings this singular innovator and creative genius to life."--Jacket. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Shannon, Claude Elwood |
|
Topical term or geographic name as entry element |
Information theory |
|
Topical term or geographic name as entry element |
Mathematicians |
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Topical term or geographic name as entry element |
Peculiar motions |
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Topical term or geographic name as entry element |
Fire control |
700 ## - ADDED ENTRY--PERSONAL NAME |
Personal name |
Goodman, Rob |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
Books |