Approaches to videogame discourse : lexis, interaction, textuality (Record no. 31722)

000 -LEADER
fixed length control field a
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 230413b xxu||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781501375446
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8
Item number ENS
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Ensslin, Astrid
Relator term ed.
245 ## - TITLE STATEMENT
Title Approaches to videogame discourse : lexis, interaction, textuality
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher, distributor, etc Bloomsbury Academic,
Date of publication, distribution, etc 2019
Place of publication, distribution, etc New York :
300 ## - PHYSICAL DESCRIPTION
Extent ix, 319 p. ;
Other physical details ill.,
Dimensions 23 cm
365 ## - TRADE PRICE
Price amount 29.99
Price type code GBP
Unit of pricing 104.20
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references and index.
520 ## - SUMMARY, ETC.
Summary, etc The first significant collection of research in videogame linguistics, Approaches to Videogame Discourse features an international array of scholars in linguistics and communication studies exploring lexis, interaction and textuality in digital games. In the first section, "Lexicology, Localisation and Variation," chapters cover productive processes surrounding gamer slang (ludolects), creativity and borrowing across languages, as well as industry-, genre-, game- and player-specific issues relating to localization, legal jargon and slang. "Player Interactions" moves on to examine communicative patterns between videogame players, focusing in particular on (un)collaborative language, functions and negotiations of impoliteness and issues of power in player discourse. In the final section, "Beyond the 'Text'," scholars grapple with issues of multimodality, paratextuality and transmediality in videogames in order to develop and enrich multimodal theory, drawing on key concepts from ludonarratology, language ideology, immersion and transmedia studies. With implications for meaningful game design and communication theory, Approaches to Videogame Discourse examines in detail how video games function as means and objects of communication; how they give rise to new vocabularies, textual genres and discourse practices; and how they serve as rich vehicles of ideological signification and social engagement.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
Topical term or geographic name as entry element Media Studies
Topical term or geographic name as entry element Bio Shock
Topical term or geographic name as entry element Affective discourse
Topical term or geographic name as entry element Conversational discourse
Topical term or geographic name as entry element Dysphemism
Topical term or geographic name as entry element EULA
Topical term or geographic name as entry element Frame analysis
Topical term or geographic name as entry element Hypermediacy
Topical term or geographic name as entry element Identity
Topical term or geographic name as entry element Lexico-grammatical pattern
Topical term or geographic name as entry element Multilayer
Topical term or geographic name as entry element Neologism
Topical term or geographic name as entry element Procedural rhetoric
Topical term or geographic name as entry element Racism
Topical term or geographic name as entry element Sexism
Topical term or geographic name as entry element Translation pattern
Topical term or geographic name as entry element Word formation
700 ## - ADDED ENTRY--PERSONAL NAME
Personal name Balteiro, Isabel
Relator term ed.
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Item type Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent location Current location Date acquired Cost, normal purchase price Full call number Barcode Date last seen Koha item type
          DAIICT DAIICT 2023-03-31 3124.96 794.8 ENS 033657 2023-04-13 Books

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