Virtual reality (Record no. 33278)

000 -LEADER
fixed length control field a
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 240407b xxu||||| |||| 00| 0 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781107198937
Terms of availability hbk
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 003.3
Item number LAV
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name LaValle, Steven Michael
245 ## - TITLE STATEMENT
Title Virtual reality
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT)
Name of publisher, distributor, etc Cambridge University Press,
Date of publication, distribution, etc 2023
Place of publication, distribution, etc Cambridge :
300 ## - PHYSICAL DESCRIPTION
Extent xiv,373 p. ;
Other physical details ill.,
Dimensions 26 cm
365 ## - TRADE PRICE
Price amount 59.99
Price type code £
Unit of pricing 109.40
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes index with bibliographical references.
520 ## - SUMMARY, ETC.
Summary, etc Virtual reality (VR) is a powerful technology that promises to transform our lives. This balanced and interdisciplinary text blends the key components from computer graphics, perceptual psychology, human physiology, behavioral science, media studies, human-computer interaction, optical engineering, and sensing and filtering, showing how each contributes to engineering perceptual illusions. Steven LaValle draws on his unique experience as a teacher, researcher, and early founder of Oculus VR, to demonstrate how the best practices and insights from industry are built on fundamental computer science principles. Topics include media history, geometric modeling, optical systems, displays, eyes, ears, low-level perception, neuroscience of vision, graphical rendering, tracking systems, interaction mechanisms, audio, evaluating VR systems, and mitigating side effects. Students, researchers, and developers will gain a clear understanding of timeless foundations and new applications, enabling them to make innovative contributions to this growing field as scientists, engineers, business developers, and content makers.
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Barycentric coordinates
Topical term or geographic name as entry element Brain-computer interfaces
Topical term or geographic name as entry element Drift error
Topical term or geographic name as entry element Motion sickness
Topical term or geographic name as entry element Optical flow
Topical term or geographic name as entry element Photoreceptors
Topical term or geographic name as entry element Simulator sickness
Topical term or geographic name as entry element Smartphone
Topical term or geographic name as entry element Texture mapping
Topical term or geographic name as entry element Vestibular system
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Source of classification or shelving scheme
Item type Books
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Permanent location Current location Date acquired Cost, normal purchase price Full call number Barcode Date last seen Koha item type
          DAIICT DAIICT 2024-04-07 6562.91 003.3 LAV 034962 2024-04-07 Books

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