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101.
|
Information Visualization
by Spence, Robert. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Addison-Wesley, 2001Availability: Items available for loan: [Call number: 006.6 SPE] (1).
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102.
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Markov random fields for vision and image processing
by Blake, Andrew | Kohli, Pushmeet | Rother, Carsten. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Cambridge: MIT Press, 2011Availability: Items available for loan: [Call number: 006.370151 BLA] (1).
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103.
|
Design by Numbers
by Maeda, John. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: London: MIT Press, 1999Availability: Items available for loan: [Call number: 005.1 MAE] (1).
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104.
|
Processing : a programming handbook for visual designers and artists
by Fry, Ben | Reas, Casey. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Cambridge: MIT Press, 2007Availability: Items available for loan: [Call number: 005.1 REA] (1).
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105.
|
Interactive computer graphics : a top-down approach with WebGL
by Shreiner, Dave. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Boston: Pearson Education, 2011Availability: Items available for loan: [Call number: 006.6633 SHR] (1).
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106.
|
OpenGL programming guide : the official guide to learning OpenGL, versions 3.0 and 3.1
by Shreiner, Dave. Edition: 7th ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Upper Saddle River: Pearson Addison Wesley, 2010Availability: Items available for loan: [Call number: 006.66 SHR] (1).
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107.
|
Designing a digital portfolio
by Baron, Cynthia L. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Berkeley: New Riders, 2010Availability: Items available for loan: [Call number: 741.60688 BAR] (1).
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108.
|
Real world image sharpening with Adobe Photoshop, Camera Raw, and Lightroom
by Fraser, Bruce | Schewe, Jeff. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Berkeley: Peachpit Press, 2010Availability: Items available for loan: [Call number: 006.686 FRA] (1).
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109.
|
Cryptographics : exploiting graphics cards for security
by Keromytis, Angelos D | Cook, Debra L. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Springer, 2006Availability: Items available for loan: [Call number: 005.82 COO] (1).
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110.
|
Introduction to C++ programming and graphics
by Pozrikidis, C. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Springer, 2007Availability: Items available for loan: [Call number: 006.6633 POZ] (1).
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111.
|
Algorithmic Beauty of Plants : The Virtual Laboratory.
by Prusinkiewicz, Przemyslaw | Lindenmayer, Aristid. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Springer, 1990Availability: Items available for loan: [Call number: 581.30113 PRU] (1).
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112.
|
Principles of computer graphics : theory and practice using OpenGL and Maya
by Govil-Pai, Shalini. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Springer, 2004Availability: Items available for loan: [Call number: 006.6 GOV] (1).
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113.
|
Introducing 3ds Max 9 : 3D for beginners
by Derakhshani, Dariush | McFarland, Jon | Munn, Randi L. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Indiana: Wiley Publishing, 2007Availability: Items available for loan: [Call number: 006.696 DER] (2).
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114.
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Bounce, tumble, and splash! : simulating the physical world with Blender 3D
by Mullen, Tony. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Indianapolis: Wiley Publishing, 2008Availability: Items available for loan: [Call number: 006.696 MUL] (2).
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115.
|
ZBrush character creation : advanced digital sculpting
by Spencer, Scott. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Indianapolis: Wiley, 2008Availability: Items available for loan: [Call number: 006.693 SPE] (3).
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116.
|
Adobe CS3 web workflows : building web sites with Adobe Creative Suite 3
by Lowery, Joseph W. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Indianapolis: Wiley, 2008Availability: Items available for loan: [Call number: 006.6 LOW] (1).
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117.
|
ZBrush digital sculpting human anatomy
by Spencer, Scott. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Indianapolis: Wiley, 2010Availability: Items available for loan: [Call number: 006.69 SPE] (1).
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118.
|
Professional digital compositing : essential tools and techniques
by Lanier, Lee. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Hoboken: John Wiley & Sons, 2009Availability: Items available for loan: [Call number: 778.5345 LAN] (2).
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119.
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Maya studio projects : game environments and props
by McKinley, Michael. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Indianapolis: Wiley, 2010Availability: Items available for loan: [Call number: 006.696 MCK] (2).
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120.
|
Art of 3-D: Computer Animation and Effects
by Kerlow, Isaac V. Edition: 3rd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New Jersey: John Wiley & Sons, 2002Availability: Items available for loan: [Call number: 006.696 KER] (1).
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