61. Third person : authoring and exploring vast narratives

by Harrigan, Pat | Wardrip-Fruin, Noah.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: MIT Press, 2009Availability: Items available for loan: DAU [Call number: 794.8 HAR] (1).
62. Rules of Play : Game Design Fundamentals.

by Zimmerman, Eric | Salen, Katie.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: MIT Press, 2004Availability: Items available for loan: DAU [Call number: 794.81526 SAL] (1).
63. Ecology of games : connecting youth, games, and learning

by Salen, Katie.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: MIT Press, 2008Availability: Items available for loan: DAU [Call number: 794.8 SAL] (1).
64. Proteus paradox : how online games and virtual worlds change us and how they don't

by Yee, Nick.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Haven: Yale University Press, 2014Availability: Items available for loan: DAU [Call number: 794.8 YEE] (1).
65. Fundamentals of game design

by Adams, Ernest.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: New Riders, 2010Availability: Items available for loan: DAU [Call number: 794.81 ADA] (1).
66. Modern Microeconomics

by Koutsoyiannis, A.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: McMillan Press, 1979Availability: Items available for loan: DAU [Call number: 338.5 KOU] (2).
67. Third Reich

by Bolano, Roberto | Wimmer, Natasha.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Farrar, Straus and Giroux, 2011Availability: Items available for loan: DAU [Call number: 863.64 BOL] (1).
68. Evolution of cooperation

by Axelrod, Robert.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: Basic Books, 1984Availability: Items available for loan: DAU [Call number: 302.14 AXE] (1).
69. Computer assisted exercises and training : a reference guide

by Cayirci, Erdal | Markincic, Dusan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Hoboken: John Wiley & Sons, 2009Availability: Items available for loan: DAU [Call number: 355.50785 CAY] (1).
70. iPhone game development

by Craft, Chris | McElveen, Jamey.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley, 2010Availability: Items available for loan: DAU [Call number: 794.81526 CRA] (1).
71. Maya studio projects : game environments and props

by McKinley, Michael.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley, 2010Availability: Items available for loan: DAU [Call number: 006.696 MCK] (2).
72. 3D for iPhone apps with Blender and SIO2 : your guide to creating 3D games and more with open-source software

by Mullen, Tony.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley, 2010Availability: Items available for loan: DAU [Call number: 794.81526 MUL] (1).
73. Engineering principles of combat modeling and distributed simulation

by Tolk, Andreas.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Hoboken: John Wiley & Sons, 2012Availability: Items available for loan: DAU [Call number: 355.480285 TOL] (1).
74. Fights, games, and debates

by Rapoport, Anatol.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Ann Arbor: University of Michigan Press, 1974Availability: Items available for loan: DAU [Call number: 301.23 RAP] (1).
75. What is the name of this book? : the riddle of Dracula and other logical puzzles

by Smullyan, Raymond M.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Dover Publications, 2013Availability: Items available for loan: DAU [Call number: 793.73 SMU] (1).
76. Games for language learning

by Wright, Andrew | Betteridge, David | Buckby, Michael.

Edition: 3rd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Cambridge University Press, 2013Availability: Items available for loan: DAU [Call number: 418.0071 WRI] (1).
77. Grammar games: cognitive, affective and drama activities for EFL students

by Rinvolucri | Rinvolucri, Mario.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Cambridge University Press, 1984Availability: Items available for loan: DAU [Call number: 428.007 RIN] (1).
78. More grammar games: cognitive, affective and movement activities for EFL students

by Rinvolucri, Mario | Davis, Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Cambridge University Press, 1995Availability: Items available for loan: DAU [Call number: 428.007 RIN] (1).
79. Innovation and marketing in the video game industry

by Wesley, David | Barczak, Gloria.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Farnham: Gower, 2010Availability: Items available for loan: DAU [Call number: 794.80688 WES] (1).
80. Mastering unreal technology. Volume 1, introduction to level design with unreal engine 3

by Busby, Jason | Parrish, Zak | Wilson, Jeff.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Sams Publishing, 2010Availability: Items available for loan: DAU [Call number: 794.81526 BUS] (2).

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