121. Digital images : a practical guide

by Greenberg, Adele Droblas | Greenberg, Seth.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: McGraw-Hill, 1995Availability: Items available for loan: [Call number: 621.3827 GRE] (1).
122. Visual J++ Handbook

by Maso, Brian.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Tata McGraw-Hill, 1997Availability: Items available for loan: [Call number: 005.73 MAS] (1).
123. Graphics gems II

by Arvo, James.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Diego: Morgan Kaufmann, 1991Availability: Items available for loan: [Call number: 006.6 ARV] (1).
124. Complete Maya programming. Volume 2 : an in-depth guide to 3D fundamentals, geometry and modeling

by Gould, David A. D.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.696 GOU] (1).
125. MEL scripting for Maya animators

by Kazmier, Chris | Osterburg, Stephan | Wilkins, Mark R.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.696 WIL] (1).
126. Digital modeling of material appearance

by Dorsey, Julie | Rushmeier, Holly E | Sillion, Francois X.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Burlington: Morgan Kaufmann, 2008Availability: Items available for loan: [Call number: 006.6 DOR] (1).
127. 3d Game Engine Design : a practical approach to real-time computer graphics

by Eberly, David H.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2007Availability: Items available for loan: [Call number: 006.66 EBE] (2).
128. Introduction to ray tracing

by Glassner, Andrew S.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Francisco: Morgan Kaufmann, 1989Availability: Items available for loan: [Call number: 006.6 GLA] (1).
129. Point-based graphics

by Gross, Markus | Pfister, Hanspeter.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2007Availability: Items available for loan: [Call number: 006.6 GRO] (2).
130. Art and science of digital compositing : techniques for visual effects, animation and motion graphics

by Brinkmann, Ron.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2008Availability: Items available for loan: [Call number: 778.52350285 BRI] (2).
131. Mobile 3D graphics : with OpenGL ES and M3G

by Pulli, Kari.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Elsevier, 2008Availability: Items available for loan: [Call number: 006.686 PUL] (1).
132. Networked graphics : building networked games and virtual environments

by Steed, Anthony | Oliveira, Manuel Fradinho.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Burlington: Morgan Kaufmann, 2010Availability: Items available for loan: [Call number: 794.81526 STE] (1).
133. Geometric algebra for computer science : an object-oriented approach to geometry

by Dorst, Leo | Fontijne, Daniel | Mann, Stephen.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Burlington: Morgan Kaufmann, 2007Availability: Items available for loan: [Call number: 006.60151257 DOR] (1).
134. Introduction to Multimedia Systems

by Mehta, Shikha | Bhatnagar, Gaurav | Mitra, Sugata.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Academic Press, 2002Availability: Items available for loan: [Call number: 006.7 BHA] (1).
135. Physically based rendering : from theory to implementation

by Pharr, Matt | Humphreys, Greg.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Elsevier, 2004Availability: Items available for loan: [Call number: 006.693 PHA] (2).
136. High dynamic range imaging : acquisition, display and image-based lighting

by Reinhard, Erik.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Francisco: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 621.367 REI] (2).
137. Graphic Java : mastering the JFC. Volume II, Swing

by Geary, David M.

Edition: 3rd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Palo Atlo: Sun Microsystems Press, 1999Availability: Items available for loan: [Call number: 006.66 GEA] (1).
138. Building Professional Web Sites With the Right Tools

by Greenberg, Jeff.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Jersey: Prentice Hall, 2000Availability: Items available for loan: [Call number: 005.72 GRE] (1).
139. Getting Started With MATLAB

by Pratap, Rudra.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Oxford University Press, 2002Availability: Items available for loan: [Call number: 005.1 PRA] (1).
140. Information Visualization

by Spence, Robert.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Addison-Wesley, 2001Availability: Items available for loan: [Call number: 006.6 SPE] (1).

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