21. Animating real-time game characters

by Steed, Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Hingham: Charles River Media, 2003Availability: Items available for loan: [Call number: 794.815 STE] (2).
22. Flash cartoon animation : learn from the pros

by Peaty, Kevin | Kirkpatrick, Glenn.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: Friends of ED, 2002Availability: Items available for loan: [Call number: 741.58 PEA] (1).
23. Maya 6 revealed

by Murdock, Kelly L.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Thomson Course Technology, 2004Availability: Items available for loan: [Call number: 006.696 MUR] (1).
24. Essential computer animation fast: How to understand the techniques and potential of computer animation

by Vince, John.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Springer-Verlag, 2000Availability: Items available for loan: [Call number: 006.696 VIN] (1).
25. Maya manual

by Lavender, Dan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Springer-Verlag, 2003Availability: Items available for loan: [Call number: 006.696 LAV] (1).
26. Art of Maya

by Brown, Tim H.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Toronto: Sybex, 2002Availability: Items available for loan: [Call number: 006.696 BRO] (2).
27. Learning Maya 6

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Sybex, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (4).
28. Learning Maya 6 : character rigging and animation

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Alias, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (1).
29. Learning Maya 6 : dynamics

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Alias, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (1).
30. 3ds Max 8 : from modeling to animation

by Kulagin, Boris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wayne: A-List Publishing, 2006Availability: Items available for loan: [Call number: 006.696 KUL] (2).
31. Cyberarts 99

by Leopoldseder, Hannes.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer-Verlag, 1999Availability: Items available for loan: [Call number: 700 LEO] (1).
32. Artificial Animals for computer animation : biomechanics, locomotion, Perception, and Behavior

by Tu, Xiaoyuan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berlin: Springer, 1999Availability: Items available for loan: [Call number: 004 TU,] (1).
33. Computer graphics

by Hearn, Donald.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Prentice Hall of India, 2001Availability: Items available for loan: [Call number: 006.6 HEA] (5).
34. Object-Oriented Modeling and Design

by Rumbaugh, James.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Prentice Hall of India, 2001Availability: Items available for loan: [Call number: 005.117 RUM] (6). Checked out (2).
35. Troubleshooting your Web page

by Callahan, Evan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Prentice Hall of India, 2001Availability: Items available for loan: [Call number: 005.72 CAL] (1).
36. Visual Basic 6

by Mansfield, Richard.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi IDG Books India 2000Availability: Items available for loan: [Call number: 005.118 MAN] (2).
37. Introduction to 3D graphics & animation using Maya

by Watkins, Adam.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Charles River Media, 2007Availability: Items available for loan: [Call number: 006.696 WAT] (2).
38. Inside 3D studio max 2

by Maestri, George.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Techmedia, 1998Availability: Items available for loan: [Call number: 003 MAE] (4).
39. Computer graphics : an object-oriented approach implemented in C++

by Pokorny, Cornel.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: BPB Publications, 2002Availability: Items available for loan: [Call number: 006.6 POK] (2).
40. How to do everything with Maya 6 : a beginner's guide

by Watkins, Adam | Neuhahn, Chris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Wiley-Dreamtech India, 2005Availability: Items available for loan: [Call number: 006.696 WAT] (2).

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