61. Video compression and communications : from basics to H.261, H.263, H.264, MPEG2, MPEG4 for DVB and HSDPA-style adaptive turbo-transceivers

by Hanzo, Lajos L | Cherriman, P. J | Streit, Jurgen.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Hoboken: John Wiley & Sons, 2007Availability: Items available for loan: [Call number: 006.696 HAN] (1).
62. Maya studio projects : game environments and props

by McKinley, Michael.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley, 2010Availability: Items available for loan: [Call number: 006.696 MCK] (2).
63. Introduction to MPEG-7 : multimedia content description interface

by Manjunath, B. S | Salembier, Philippe | Sikora, Thomas.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berlin: Wiley, 2002Availability: Items available for loan: [Call number: 621.388 MAN] (2).
64. Using authentic video in the language classroom

by Sherman, Jane.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: Cambridge University Press, 2010Availability: No items available Checked out (1).
65. Innovation and marketing in the video game industry

by Wesley, David | Barczak, Gloria.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Farnham: Gower, 2010Availability: Items available for loan: [Call number: 794.80688 WES] (1).
66. Internet Challenge to Television

by Owen, Bruce M.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Harvard University Press, 1999Availability: Items available for loan: [Call number: 621.388 OWE] (1).
67. Flatland : the movie edition : a romance of many dimensions

by Abbott, Edwin A | Banchoff, Thomas.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 2008Availability: Items available for loan: [Call number: 530.11 ABB] (1).
68. Video demystified : a handbook for the digital engineer

by Jack, Keith.

Edition: 5th ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Newnes, 2007Availability: Items available for loan: [Call number: 778.59 JAC] (1).
69. High-Performance VLSI Signal Processing Innovative Architectures and Algorithms

by Liu, K. J. Ray.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: IEEE Press, 1998Availability: Items available for loan: [Call number: 621.3822 LIU] (1).
70. Game artist's guide to Maya

by Mckinley, Michael.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Francisco: Sybex, 2005Availability: Items available for loan: [Call number: 794.816696 MCK] (1).
71. Video coding : the second generation approach

by Kunt, Murat | Torres, Luis.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Kluwer Academic Publishers, 1996Availability: Items available for loan: [Call number: 621.38833 TOR] (1).
72. Making documentary films and videos : a practical guide to planning, filming, and editing documentaries

by Hampe, Barry.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Henry Holt and Co., 2007Availability: Items available for loan: [Call number: 070.18 HAM] (1).
73. Digital video image quality and perceptual coding

by Wu, H. R | Rao, K. Ramamohan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boca Raton: CRC Press, 2006Availability: Items available for loan: [Call number: 006.696 WUH] (1).
74. What every engineer should know about real-time embedded products

by Fowler, Kim R.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boca Raton: CRC Press, 2008Availability: No items available Checked out (1).
75. Distributed video sensor networks

by Bhanu, Bir | Aghajan, Hamid | Ravishankar, Chinya V | Roy-Chowdhury, Amit K.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Springer, 2011Availability: Items available for loan: [Call number: 621.38928 BHA] (1).
76. Video compression systems

by Bock, Alois M.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Institution of Engineering and Technology, 2009Availability: Items available for loan: [Call number: 621.38833 BOC] (1).
77. What video games have to teach us about learning and literacy

by Gee, James Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Palgrave Macmillan, 2003Availability: Items available for loan: [Call number: 794.8019 GEE] (1).
78. Kids are alright : how the gamer generation is changing the workplace

by Beck, John C | Wade, Mitchell.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Harvard Business School Press, 2006Availability: Items available for loan: [Call number: 658 BEC] (1).
79. Game design theory : a new philosophy for understanding games

by Burgun, Keith.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boca Raton: CRC Press, 2012Availability: Items available for loan: [Call number: 794.81536 BUR] (1).
80. Writing for video game genres : from FPS to RPG

by Despain, Wendy.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wellesley: A K Peters, 2009Availability: Items available for loan: [Call number: 794.8 DES] (1).

Powered by Koha