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81.
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Computer graphics
by Sinha, Amarendra N | Udai, Arun D. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New Delhi: Tata McGraw-Hill, 2008Availability: Items available for loan: [Call number: 006.6 SIN] (1).
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82.
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Computer Graphics
by Harrington, Steven. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: McGraw-Hill, 1987Availability: Items available for loan: [Call number: 006.6 HAR] (2).
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83.
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Theory and Problems of Computer Grphics
by Xiang, Zhigang. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: McGraw-Hill, 2000Availability: Items available for loan: [Call number: 006.6 XIA] (2).
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84.
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Theory and Problems of Computer Graphics
by Xiang, Zhigang. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: McGraw-Hill, 2001Availability: Items available for loan: [Call number: 006.6 XIA] (1).
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85.
|
Principles of Interactive Computer Graphics
by Newman, Wlliam M. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New Delhi: Tata McGraw-Hill, 1997Availability: Items available for loan: [Call number: 006.6 NEW] (3).
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86.
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Digital images : a practical guide
by Greenberg, Adele Droblas | Greenberg, Seth. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Berkeley: McGraw-Hill, 1995Availability: Items available for loan: [Call number: 621.3827 GRE] (1).
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87.
|
Graphics gems II
by Arvo, James. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: San Diego: Morgan Kaufmann, 1991Availability: Items available for loan: [Call number: 006.6 ARV] (1).
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88.
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Complete Maya programming. Volume 2 : an in-depth guide to 3D fundamentals, geometry and modeling
by Gould, David A. D. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.696 GOU] (1).
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89.
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MEL scripting for Maya animators
by Kazmier, Chris | Osterburg, Stephan | Wilkins, Mark R. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.696 WIL] (1).
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90.
|
Digital modeling of material appearance
by Dorsey, Julie | Rushmeier, Holly E | Sillion, Francois X. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Burlington: Morgan Kaufmann, 2008Availability: Items available for loan: [Call number: 006.6 DOR] (1).
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91.
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3d Game Engine Design : a practical approach to real-time computer graphics
by Eberly, David H. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam: Morgan Kaufmann, 2007Availability: Items available for loan: [Call number: 006.66 EBE] (2).
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92.
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Introduction to ray tracing
by Glassner, Andrew S. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: San Francisco: Morgan Kaufmann, 1989Availability: Items available for loan: [Call number: 006.6 GLA] (1).
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93.
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Point-based graphics
by Gross, Markus | Pfister, Hanspeter. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam: Morgan Kaufmann, 2007Availability: Items available for loan: [Call number: 006.6 GRO] (2).
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94.
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Art and science of digital compositing : techniques for visual effects, animation and motion graphics
by Brinkmann, Ron. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam: Morgan Kaufmann, 2008Availability: Items available for loan: [Call number: 778.52350285 BRI] (2).
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95.
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Mobile 3D graphics : with OpenGL ES and M3G
by Pulli, Kari. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam: Elsevier, 2008Availability: Items available for loan: [Call number: 006.686 PUL] (1).
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96.
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Networked graphics : building networked games and virtual environments
by Steed, Anthony | Oliveira, Manuel Fradinho. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Burlington: Morgan Kaufmann, 2010Availability: Items available for loan: [Call number: 794.81526 STE] (1).
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97.
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Geometric algebra for computer science : an object-oriented approach to geometry
by Dorst, Leo | Fontijne, Daniel | Mann, Stephen. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Burlington: Morgan Kaufmann, 2007Availability: Items available for loan: [Call number: 006.60151257 DOR] (1).
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98.
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Physically based rendering : from theory to implementation
by Pharr, Matt | Humphreys, Greg. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam: Elsevier, 2004Availability: Items available for loan: [Call number: 006.693 PHA] (2).
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99.
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High dynamic range imaging : acquisition, display and image-based lighting
by Reinhard, Erik. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: San Francisco: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 621.367 REI] (2).
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100.
|
Graphic Java : mastering the JFC. Volume II, Swing
by Geary, David M. Edition: 3rd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Palo Atlo: Sun Microsystems Press, 1999Availability: Items available for loan: [Call number: 006.66 GEA] (1).
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