1. GPU gems 2 : programming techniques for high performance graphics and general-purpose computation

by Pharr, Matt.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Addison-Wesley, 2005Availability: Items available for loan: [Call number: 006.66 PHA] (2).
2. Physically based rendering : from theory to implementation

by Pharr, Matt | Humphreys, Greg.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Elsevier, 2004Availability: Items available for loan: [Call number: 006.693 PHA] (2).

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