1. Audio anecdotes : tools, tips, and techniques for digital audio

by Barzel, Ronen | Greenebaum, Ken.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Massachusetts: A K Peters, 2004Availability: Items available for loan: [Call number: 621.3893 GRE] (2).
2. Practical algorithms for 3D computer graphics

by Ferguson, R. Stuart.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2001Availability: Items available for loan: [Call number: 006.69 FER] (2).
3. Computer algebra and symbolic computation : elementary algorithms

by Cohen, Joel S.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2002Availability: Items available for loan: [Call number: 512 COH] (2).
4. Computer algebra and symbolic computation : mathematical methods

by Cohen, Joel S.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2003Availability: Items available for loan: [Call number: 512 COH] (2).
5. Real sound synthesis for interactive applications

by Cook, Perry R.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wellesley: A K Peters, 2002Availability: Items available for loan: [Call number: 621.3893 COO] (2).
6. Audio anecdotes : tools, tips, and techniques for digital audio. Volume II

by Greenebaum, Ken | Barzel, Ronen.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wellesley: A K Peters, 2004Availability: Items available for loan: [Call number: 621.3893 GRE] (2).
7. C# and game programming : a beginner's guide

by Buono, Salvatore A.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wellesley: A K Peters, 2005Availability: Items available for loan: [Call number: 005.133 BUO] (2).
8. Developing Semantic Web services

by Smith, Craig F | Alesso, H. Peter.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2005Availability: Items available for loan: [Call number: 025.04 ALE] (2).
9. Audio anecdotes III : tools, tips, and techniques for digital audio

by Barzel, Ronen | Greenebaum, Ken.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Massachusetts: A K Peters, 2007Availability: Items available for loan: [Call number: 621.3893 GRE] (2).
10. Game programmer's guide to Torque : under the hood of the Torque Game Engine

by Maurina, Edward F.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wellesley: A K Peters, 2006Availability: Items available for loan: [Call number: 794.81526 MAU] (2).
11. Advanced game development with programmable graphics hardware

by Watt, Alan | Policarpo, Fabio.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wellesley: A K Peters, 2005Availability: Items available for loan: [Call number: 794.8151 WAT] (2).

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