1. Practical algorithms for 3D computer graphics

by Ferguson, R. Stuart.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2001Availability: Items available for loan: [Call number: 006.69 FER] (2).
2. Practical guide to data structures and algorithms using Java

by Goldman, Sally A | Goldman, Kenneth J.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boca Raton: Chapman & Hall/CRC, 2008Availability: Items available for loan: [Call number: 005.133 GOL] (2).

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