21. Learning Maya 6

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Sybex, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (4).
22. Learning Maya 6 : character rigging and animation

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Alias, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (1).
23. Learning Maya 6 : dynamics

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Alias, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (1).
24. 3ds Max 8 : from modeling to animation

by Kulagin, Boris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wayne: A-List Publishing, 2006Availability: Items available for loan: [Call number: 006.696 KUL] (2).
25. Cyberarts 99

by Leopoldseder, Hannes.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer-Verlag, 1999Availability: Items available for loan: [Call number: 700 LEO] (1).
26. Artificial Animals for computer animation : biomechanics, locomotion, Perception, and Behavior

by Tu, Xiaoyuan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berlin: Springer, 1999Availability: Items available for loan: [Call number: 004 TU,] (1).
27. Computer graphics

by Hearn, Donald.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Prentice Hall of India, 2001Availability: Items available for loan: [Call number: 006.6 HEA] (5).
28. Object-Oriented Modeling and Design

by Rumbaugh, James.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Prentice Hall of India, 2001Availability: Items available for loan: [Call number: 005.117 RUM] (6). Checked out (2).
29. Introduction to 3D graphics & animation using Maya

by Watkins, Adam.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Charles River Media, 2007Availability: Items available for loan: [Call number: 006.696 WAT] (2).
30. How to do everything with Maya 6 : a beginner's guide

by Watkins, Adam | Neuhahn, Chris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Wiley-Dreamtech India, 2005Availability: Items available for loan: [Call number: 006.696 WAT] (2).
31. Sams teach yourself macromedia Dreamweaver MX application development in 21 days

by Ray, John.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi: Pearson Education, 2002Availability: Items available for loan: [Call number: 005.7 RAY] (1).
32. 3D graphics and animation

by Giambruno, Mark.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi: Pearson Education Asia, 2002Availability: Items available for loan: [Call number: 006.693 GIA] (2).
33. 3ds max 7 fundamentals and beyond courseware

by Discreet.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi: Focal Press, 2005Availability: Items available for loan: [Call number: 006.696 DIS] (2).
34. Flash 5 Virtual Classroom

by Sahlin, Doug.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Tata McGraw-Hill, 2001Availability: Items available for loan: [Call number: 006.696 SAH] (2).
35. Complete Maya programming. Volume 2 : an in-depth guide to 3D fundamentals, geometry and modeling

by Gould, David A. D.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.696 GOU] (1).
36. MEL scripting for Maya animators

by Kazmier, Chris | Osterburg, Stephan | Wilkins, Mark R.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.696 WIL] (1).
37. Digital character development : theory and practice

by O'Neill, Rob.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Elsevier, 2008Availability: Items available for loan: [Call number: 006.696 ONE] (1).
38. Animation from pencils to pixels : classical techniques for the digital animator

by White, Tony.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Focal Press, 2006Availability: Items available for loan: [Call number: 006.696 WHI] (2).
39. Creating motion graphics with after effects

by Meyer, Chris | Meyer, Trish.

Edition: 4th ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Elsevier, 2008Availability: Items available for loan: [Call number: 778.592 MEY] (1).
40. MPEG-21 book

by Burnett, Ian S.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Chichester: John wiley & sons, 2006Availability: Items available for loan: [Call number: 006.7 BUR] (1).

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