1. Learning to program with alice

by Cooper, Stephen | Dann, Wanda | Pausch, Randy.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Upper Saddle River: Prentice Hall, 2006Availability: Items available for loan: [Call number: 006.6 DAN] (2).
2. Real-time 3D character animation with visual C++

by Lever, Nik.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Oxford: Focal Press, 2002Availability: Items available for loan: [Call number: 006.696 LEV] (2).
3. 3-D Human modeling and animation

by Ratner, Peter.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Jersey: John Wiley & Sons, 2003Availability: Items available for loan: [Call number: 006.696 RAT] (2).
4. Inside Maya 5

by Adams, Mark | Miller, Erick | Sims, Max.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: New Riders, 2004Availability: Items available for loan: [Call number: 006.696 SIM] (2).
5. Practical algorithms for 3D computer graphics

by Ferguson, R. Stuart.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Natick: A K Peters, 2001Availability: Items available for loan: [Call number: 006.69 FER] (2).
6. Maya feature creature creations

by Palamar, Todd.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Massachusetts: Charles River Media, 2002Availability: Items available for loan: [Call number: 006.69 PAL] (2).
7. Animating real-time game characters

by Steed, Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Hingham: Charles River Media, 2003Availability: Items available for loan: [Call number: 794.815 STE] (2).
8. Art of Maya

by Brown, Tim H.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Toronto: Sybex, 2002Availability: Items available for loan: [Call number: 006.696 BRO] (2).
9. Learning Maya 6

by Alias.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Canada: Sybex, 2004Availability: Items available for loan: [Call number: 006.696 ALI] (4).
10. 3ds Max 8 : from modeling to animation

by Kulagin, Boris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wayne: A-List Publishing, 2006Availability: Items available for loan: [Call number: 006.696 KUL] (2).
11. Introduction to 3D graphics & animation using Maya

by Watkins, Adam.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Charles River Media, 2007Availability: Items available for loan: [Call number: 006.696 WAT] (2).
12. How to do everything with Maya 6 : a beginner's guide

by Watkins, Adam | Neuhahn, Chris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Wiley-Dreamtech India, 2005Availability: Items available for loan: [Call number: 006.696 WAT] (2).
13. 3D graphics and animation

by Giambruno, Mark.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi: Pearson Education Asia, 2002Availability: Items available for loan: [Call number: 006.693 GIA] (2).
14. 3ds max 7 fundamentals and beyond courseware

by Discreet.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Delhi: Focal Press, 2005Availability: Items available for loan: [Call number: 006.696 DIS] (2).
15. Flash 5 Virtual Classroom

by Sahlin, Doug.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Tata McGraw-Hill, 2001Availability: Items available for loan: [Call number: 006.696 SAH] (2).
16. Animation from pencils to pixels : classical techniques for the digital animator

by White, Tony.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Focal Press, 2006Availability: Items available for loan: [Call number: 006.696 WHI] (2).
17. Introducing 3ds Max 9 : 3D for beginners

by Derakhshani, Dariush | McFarland, Jon | Munn, Randi L.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indiana: Wiley Publishing, 2007Availability: Items available for loan: [Call number: 006.696 DER] (2).
18. Body language : advanced 3D character rigging

by Allen, Eric | Murdock, Kelly.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley Publishing, 2008Availability: Items available for loan: [Call number: 006.696 ALL] (2).
19. Bounce, tumble, and splash! : simulating the physical world with Blender 3D

by Mullen, Tony.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley Publishing, 2008Availability: Items available for loan: [Call number: 006.696 MUL] (2).
20. Advanced Maya texturing and lighting

by Lanier, Lee.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley Publishing, 2008Availability: Items available for loan: [Call number: 006.696 LAN] (2).

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