81. Contributions to the theory of games. Volume I

by Kuhn, H. W | Tucker, A. W.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 1950Availability: Items available for loan: [Call number: 519.3 KUH] (1).
82. Contributions to the theory of games. Volume II

by Kuhn, H. W | Tucker, A. W.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 1953Availability: Items available for loan: [Call number: 519.3 KUH] (1).
83. Contributions to the theory of games. Volume III

by Dresher, M | Tucker, A. W | Wolfe, P.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 1957Availability: Items available for loan: [Call number: 519.3 DRE] (1).
84. Contributions to the theory of games, Volume IV

by Tucker, A. W | Luce, R. D.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 1959Availability: Items available for loan: [Call number: 519.3 TUC] (1).
85. Chases and escapes : the mathematics of pursuit and evasion

by Nahin, Paul J.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 2007Availability: Items available for loan: [Call number: 519.32 NAH] (1).
86. Applying UML: Advanced applications

by Pooley, Rob | Wilcox, Pauline.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Butterworth-Heinemann, 2004Availability: Items available for loan: [Call number: 005.117 POO] (1).
87. Game artist's guide to Maya

by Mckinley, Michael.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Francisco: Sybex, 2005Availability: Items available for loan: [Call number: 794.816696 MCK] (1).
88. Polgar sisters : training or genius?

by Forbes, Cathy.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Henry Holt and Co., 1992Availability: Items available for loan: [Call number: 794.10922 FOR] (1).
89. Combinatorial game theory

by Siegel, Aaron N.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Providence: American Mathematcial Society, 2013Availability: Items available for loan: [Call number: 519.3 SIE] (1).
90. Invitation to a mathematical festival

by Yashchenko, Ivan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: California: Mathematical Sciences Research Institute, 2013Availability: Items available for loan: [Call number: 510.79 YAS] (1).
91. Mathematics of games and gambling

by Packel, Edward.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: America: Mathematical Association of America, 2006Availability: Items available for loan: [Call number: 519.3 PAC] (1).
92. Dynamic noncooperative game theory

by Basar, Tamer | Olsder, Geert Jan.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Philadelphia: Cambridge University Press, 1999Availability: Items available for loan: [Call number: 519.3 BAS] (1).
93. Theory of conditional games

by Stirling, Wynn C.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Cambridge University Press, 2012Availability: Items available for loan: [Call number: 519.3 STI] (1).
94. Games and mathematics

by Wells, David.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: Cambridge University Press, 2012Availability: Items available for loan: [Call number: 510 WEL] (1).
95. Supermodularity and complementarity

by Topkis, Donald M.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 1998Availability: Items available for loan: [Call number: 658.4033 TOP] (1).
96. Design and use of serious games

by Kankaanranta, Marja | Neittaanmaki, Pekka.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer, 2009Availability: Items available for loan: [Call number: 794.8 KAN] (1).
97. What video games have to teach us about learning and literacy

by Gee, James Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Palgrave Macmillan, 2003Availability: Items available for loan: [Call number: 794.8019 GEE] (1).
98. Foundation game design with flash

by Spuy, Rex van der.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: Friends of ED, 2009Availability: Items available for loan: [Call number: 006.786 SPU] (1).
99. Zune game development using XNA 3.0

by Waters, Dan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: Apress, 2009Availability: Items available for loan: [Call number: 794.8526 WAT] (1).
100. Game maker's companion : game development

by Habgood, Jacob | Crossley, Kevin | Nielsen, Nana | Rijks, Martin.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Apress, 2010Availability: Items available for loan: [Call number: 794.81526 HAB] (2).

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