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81.
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Contributions to the theory of games. Volume I
by Kuhn, H. W | Tucker, A. W. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Princeton: Princeton University Press, 1950Availability: Items available for loan: [Call number: 519.3 KUH] (1).
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82.
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Contributions to the theory of games. Volume II
by Kuhn, H. W | Tucker, A. W. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Princeton: Princeton University Press, 1953Availability: Items available for loan: [Call number: 519.3 KUH] (1).
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83.
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Contributions to the theory of games. Volume III
by Dresher, M | Tucker, A. W | Wolfe, P. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Princeton: Princeton University Press, 1957Availability: Items available for loan: [Call number: 519.3 DRE] (1).
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84.
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Contributions to the theory of games, Volume IV
by Tucker, A. W | Luce, R. D. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Princeton: Princeton University Press, 1959Availability: Items available for loan: [Call number: 519.3 TUC] (1).
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85.
|
Chases and escapes : the mathematics of pursuit and evasion
by Nahin, Paul J. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Princeton: Princeton University Press, 2007Availability: Items available for loan: [Call number: 519.32 NAH] (1).
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86.
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Applying UML: Advanced applications
by Pooley, Rob | Wilcox, Pauline. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Amsterdam: Butterworth-Heinemann, 2004Availability: Items available for loan: [Call number: 005.117 POO] (1).
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87.
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Game artist's guide to Maya
by Mckinley, Michael. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: San Francisco: Sybex, 2005Availability: Items available for loan: [Call number: 794.816696 MCK] (1).
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88.
|
Polgar sisters : training or genius?
by Forbes, Cathy. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Henry Holt and Co., 1992Availability: Items available for loan: [Call number: 794.10922 FOR] (1).
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89.
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Combinatorial game theory
by Siegel, Aaron N. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Providence: American Mathematcial Society, 2013Availability: Items available for loan: [Call number: 519.3 SIE] (1).
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90.
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Invitation to a mathematical festival
by Yashchenko, Ivan. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: California: Mathematical Sciences Research Institute, 2013Availability: Items available for loan: [Call number: 510.79 YAS] (1).
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91.
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Mathematics of games and gambling
by Packel, Edward. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: America: Mathematical Association of America, 2006Availability: Items available for loan: [Call number: 519.3 PAC] (1).
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92.
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Dynamic noncooperative game theory
by Basar, Tamer | Olsder, Geert Jan. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Philadelphia: Cambridge University Press, 1999Availability: Items available for loan: [Call number: 519.3 BAS] (1).
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93.
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Theory of conditional games
by Stirling, Wynn C. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Cambridge University Press, 2012Availability: Items available for loan: [Call number: 519.3 STI] (1).
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94.
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Games and mathematics
by Wells, David. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Cambridge: Cambridge University Press, 2012Availability: Items available for loan: [Call number: 510 WEL] (1).
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95.
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Supermodularity and complementarity
by Topkis, Donald M. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Princeton: Princeton University Press, 1998Availability: Items available for loan: [Call number: 658.4033 TOP] (1).
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96.
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Design and use of serious games
by Kankaanranta, Marja | Neittaanmaki, Pekka. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Springer, 2009Availability: Items available for loan: [Call number: 794.8 KAN] (1).
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97.
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What video games have to teach us about learning and literacy
by Gee, James Paul. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Palgrave Macmillan, 2003Availability: Items available for loan: [Call number: 794.8019 GEE] (1).
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98.
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Foundation game design with flash
by Spuy, Rex van der. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Berkeley: Friends of ED, 2009Availability: Items available for loan: [Call number: 006.786 SPU] (1).
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99.
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Zune game development using XNA 3.0
by Waters, Dan. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Berkeley: Apress, 2009Availability: Items available for loan: [Call number: 794.8526 WAT] (1).
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100.
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Game maker's companion : game development
by Habgood, Jacob | Crossley, Kevin | Nielsen, Nana | Rijks, Martin. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Apress, 2010Availability: Items available for loan: [Call number: 794.81526 HAB] (2).
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