1. OpenGL programming guide : the official guide to learning openGL, Version 1.4

by Shreiner, Dave.

Edition: 4th ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Addison-Wesley, 2003Availability: Items available for loan: [Call number: 006.693 DAV] (1).
2. Advanced graphics programming using open GL

by McReynolds, Tom | Blythe, David.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2005Availability: Items available for loan: [Call number: 006.6 MCR] (1).
3. Computer graphics using open GL.

by Hill, F. S.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Prentice Hall of India, 2006Availability: Items available for loan: [Call number: 006.6 HIL] (1).
4. OpenGL superbible

by Wright, Richard S | Sweet, Michael.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Delhi: Techmedia, 2004Availability: Items available for loan: [Call number: 006.66 WRI] (4).
5. Mobile 3D graphics : with OpenGL ES and M3G

by Pulli, Kari.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Elsevier, 2008Availability: Items available for loan: [Call number: 006.686 PUL] (1).
6. OpenGL programming guide : the official guide to learning OpenGL, versions 3.0 and 3.1

by Shreiner, Dave.

Edition: 7th ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Upper Saddle River: Pearson Addison Wesley, 2010Availability: Items available for loan: [Call number: 006.66 SHR] (1).
7. Cryptographics : exploiting graphics cards for security

by Keromytis, Angelos D | Cook, Debra L.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer, 2006Availability: Items available for loan: [Call number: 005.82 COO] (1).
8. Principles of computer graphics : theory and practice using OpenGL and Maya

by Govil-Pai, Shalini.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer, 2004Availability: Items available for loan: [Call number: 006.6 GOV] (1).
9. 3D computer graphics : a mathematical introduction with OpenGL

by Buss, Samuel R.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: Cambridge University Press, 2003Availability: Items available for loan: [Call number: 006.693 BUS] (1).
10. Graphics shaders : theory and practice

by Bailey, Mike.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Massachusetts: A K Peters, 2009Availability: Items available for loan: [Call number: 006.6 BAI] (1).
11. OpenGL graphics through applications

by Whitrow, Robert.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer, 2008Availability: Items available for loan: [Call number: 006.686 WHI] (1).
12. Foundations of 3D graphics programming : using JOGL and Java3D

by Chen, Jim X | Chen, Chunyang.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Springer, 2008Availability: Items available for loan: [Call number: 006.693 CHE] (1).
13. OpenGL extensions guide

by Lengyel, Eric.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Mumbai: Shroff Publishers, 2006Availability: Items available for loan: [Call number: 006.6869 LEN] (1).

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