1. Half-real : video games between real rules and fictional worlds

by Juul, Jesper.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: MIT Press, 2005Availability: Items available for loan: [Call number: 794.8 JUU] (1).
2. What video games have to teach us about learning and literacy

by Gee, James Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Palgrave Macmillan, 2003Availability: Items available for loan: [Call number: 794.8019 GEE] (1).

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