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1.
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Game design reader : a rules of play anthology
by Salen, Katie | Salen, Katie | Salen, Katie | Zimerman, Eric | Zimerman, Eric. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Cambridge: MIT Press, 2006Availability: Items available for loan: [Call number: 794.81536 SAL] (1).
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2.
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Creating the art of the game
by Omernick, Matthew. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Berkeley: New Riders, 2004Availability: Items available for loan: [Call number: 794.8166 OME] (1).
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3.
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Beginning game level design
by Feil, John | Scattergood, Marc. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Boston: Thomson Course Technology, 2005Availability: Items available for loan: [Call number: 794.81526 FEI] (2).
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4.
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Fundamentals of game design
by Adams, Ernest. Edition: 2nd ed.Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Berkeley: New Riders, 2010Availability: Items available for loan: [Call number: 794.81 ADA] (1).
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5.
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Game artist's guide to Maya
by Mckinley, Michael. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: San Francisco: Sybex, 2005Availability: Items available for loan: [Call number: 794.816696 MCK] (1).
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6.
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Game design theory : a new philosophy for understanding games
by Burgun, Keith. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Boca Raton: CRC Press, 2012Availability: Items available for loan: [Call number: 794.81536 BUR] (1).
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7.
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Writing for video game genres : from FPS to RPG
by Despain, Wendy. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Wellesley: A K Peters, 2009Availability: Items available for loan: [Call number: 794.8 DES] (1).
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8.
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Physics for game programmers
by Palmer, Grant. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York: Apress, 2005Availability: Items available for loan: [Call number: 794.81536 PAL] (1).
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9.
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Beginning game graphics
by Evry, Harry J. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: Boston: Thomson Course Technology, 2005Availability: Items available for loan: [Call number: 794.8166 EVR] (2).
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10.
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Game design tools : cognitive, psychological, and practical approaches
by Ricchiuti, Diego. Publisher: Boca Raton : CRC Press, 2023Availability: No items available Checked out (1).
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