1. MATLAB C/C++ Graphics Library

by Math Works Inc.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: U.S.A.: The Math Works Inc., 2000Availability: Items available for loan: [Call number: 005.13 MAT] (1).
2. First biennial national conference on computer vision, pattern recognition, image processing and graphics, NCVPRIPG, 11-13 January, 2008

by DA-IICT | IEEE Gujarat | Indian Unit for Pattern Recognition and Artificial Intelligence.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Gandhinagar: Indian Unit for Pattern Recognition and Artificial Intelligence, 2008Availability: Items available for loan: [Call number: 006.6 DHI] (3).
3. Graphics gems

by Glassner, Andrew S.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Diego: Morgan Kaufmann, 1998Availability: Items available for loan: [Call number: 006.6 GLA] (1).
4. Virtual bio-instrumentation : biomedical, clinic, and healthcare applications in labview

by Olansen, Jon B | Rosow, Eric.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Jersey: Prentice Hall, 2002Availability: Items available for loan: [Call number: 610.28 OLA] (3).
5. Simplified approach to image processing

by Crane, Randy.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Jersey: Prentice Hall, 1997Availability: Items available for loan: [Call number: 621.36702855133 CRA] (1).
6. Computer graphics : Mathematical first steps

by Egerton, P. A | Hall, William S.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Harlow: Prentice Hall, 1999Availability: Items available for loan: [Call number: 006.6 EGE] (1).
7. Java For Engineers and Scientists

by Chapman, Stephen J.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Jersey: Prentice Hall, 2000Availability: Items available for loan: [Call number: 005.73 CHA] (1).
8. 3D graphics : a visual approach

by Wolfe, R. J.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Oxford University Press, 1999Availability: Items available for loan: [Call number: 006.6 WOL] (2).
9. Graphical models : foundations of neural computation

by Sejnowski, Terrence J.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: MIT Press, 2001Availability: Items available for loan: [Call number: 006.32 JOR] (1).
10. Writing mobile code : essential software engineering for building mobile applications

by Salmre, Ivo.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New Jersey: Addison-Wesley, 2005Availability: Items available for loan: [Call number: 005.1 SAL] (1).
11. GPU gems 2 : programming techniques for high performance graphics and general-purpose computation

by Pharr, Matt.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Addison-Wesley, 2005Availability: Items available for loan: [Call number: 006.66 PHA] (2).
12. Curves and surfaces for computer graphics

by Salomon, David.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer, 2005Availability: Items available for loan: [Call number: 006.6 SAL] (1).
13. Mathematica in action

by Wagon, Stan.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer-Verlag, 2000Availability: Items available for loan: [Call number: 510.285 WAG] (2).
14. Adobe InDesign CS : design professional

by Botello, Chris.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: Thomson Course Technology, 2004Availability: Items available for loan: [Call number: 686.22544536 BOT] (2).
15. Digital texturing and painting

by Demers, Owen.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: New Riders, 2002Availability: Items available for loan: [Call number: 006.69 DEM] (2).
16. Pause and effect : the art of interactive narrative

by Meadows, Mark Stephen.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indiana: New Riders Publishing, 2002Availability: Items available for loan: [Call number: 006.7 MAR] (1).
17. Inside 3ds max 7

by Anzovin, Steve | Banney, Sean.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: New Riders, 2005Availability: Items available for loan: [Call number: 006.696 BAN] (1).
18. Creating the art of the game

by Omernick, Matthew.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berkeley: New Riders, 2004Availability: Items available for loan: [Call number: 794.8166 OME] (1).
19. Pyramid algorithms : a dynamic programming approach to curves and surfaces for geometric modeling

by Goldman, Ron.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Amsterdam: Morgan Kaufmann, 2002Availability: Items available for loan: [Call number: 006.6 GOL] (1).
20. Readings in information visualization: Using vision to think

by Card, Stuart K | Mackinlay, Jock D | Shneiderman, Ben.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: San Francisco: Morgan Kaufmann, 1999Availability: Items available for loan: [Call number: 621.3987 CAR] (1).

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