1. iPhone for programmers : an app-driven approach

by Deitel, P. J.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 2010Availability: Items available for loan: [Call number: 005.26 DEI] (1).
2. iPhone game development

by Craft, Chris | McElveen, Jamey.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley, 2010Availability: Items available for loan: [Call number: 794.81526 CRA] (1).
3. 3D for iPhone apps with Blender and SIO2 : your guide to creating 3D games and more with open-source software

by Mullen, Tony.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Indianapolis: Wiley, 2010Availability: Items available for loan: [Call number: 794.81526 MUL] (1).
4. IPhone and iPad apps for absolute beginners

by Lewis, Rory.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Apress, 2010Availability: Items available for loan: [Call number: 006.7 LEW] (1).

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