1. Glass bead game : magister ludi

by Hesse, Hermann.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Picador, 1990Availability: Items available for loan: [Call number: 833.912 HES] (1).
2. Consistent preferences approach to deductive reasoning in games

by Asheim, Geir B.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Dordrecht: Springer, 2005Availability: Items available for loan: [Call number: 519.3 ASH] (1).
3. Game theory : a critical text

by Varoufakis, Yanis | Heap, Shaun Hargreaves.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Routledge, 2004Availability: Items available for loan: [Call number: 519.3 HEA] (1).
4. Game theory : a nontechnical introduction

by Davis, Morton D.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Dover Publications, 1997Availability: Items available for loan: [Call number: 519.321 DAV] (1).
5. Online computation and competitive analysis

by Borodin, Allan | El-Yaniv, Ran.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: Cambridge University Press, 2005Availability: Items available for loan: [Call number: 005.1 BOR] (1).
6. Prediction, learning, and games

by Cesa-Bianchi, Nicolo | Lugosi, Gabor.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge: Cambridge University Press, 2006Availability: Items available for loan: [Call number: 519.3 CES] (1).
7. Mathematical statistics with applications

by Wackerly, Dennis D | Mendenhall, William | Scheaffer, Richard L.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Australia: Thomson Learning, 2002Availability: No items available Checked out (1).
8. Operations research : applications and algorithms

by Winston, Wayne L.

Edition: 4th ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Australia: Thomson Learning, 2004Availability: Items available for loan: [Call number: 003 WIN] (2).
9. Finite Mathematics: Practical Applications

by Johnson, David B | Mowry, Thomas A.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: London: Brooks/Cole, 1999Availability: Items available for loan: [Call number: 510 JOH] (1).
10. Theory of games and economic behavior

by Neumann, Joh Von.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Princeton: Princeton University Press, 1990Availability: Items available for loan: [Call number: 330.182 NEU] (1).
11. Gentle introduction to game theory

by Stahl, Saul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Rhode Island: American Mathematcial Society, 1999Availability: Items available for loan: [Call number: 519.3 STA] (1).
12. Introduction to game-theoretic modelling

by Mesterton-Gibbons, Michael.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: U.S.A.: American Mathematcial Society, 2001Availability: Items available for loan: [Call number: 519.3 MES] (1).
13. Game theory and strategy

by Straffin, Philip D.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Washington: Mathematical Association of America, 2004Availability: Items available for loan: [Call number: 519.3 STR] (1).
14. On Numbers and Games

by Conway, J. H.

Edition: 2nd ed.Material type: book Book; Format: print ; Literary form: Not fiction Publisher: U.S.A.: A K Peters, 2001Availability: Items available for loan: [Call number: 519.3 CON] (1).
15. Luck, logic, and white lies : the mathematics of games

by Kramer, David | Bewersdorff, Jorg.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Wellesley: A K Peters, 2005Availability: Items available for loan: [Call number: 519.3 BEW] (1).
16. Animating real-time game characters

by Steed, Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Hingham: Charles River Media, 2003Availability: Items available for loan: [Call number: 794.815 STE] (2).
17. Creating emotion in games

by Freeman, David.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Boston: New Riders, 2003Availability: Items available for loan: [Call number: 794.8 FRE] (1).
18. Fuzzy mathematical programming and fuzzy matrix games

by Bector, C. R | Chandra, Suresh.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York: Springer, 2005Availability: Items available for loan: [Call number: 519.3 BEC] (1).
19. Randomness and Completeness in Computational Complexity

by Melkebeek, Dieter van.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berlin: Springer, 2004Availability: Items available for loan: [Call number: 004 MEL] (1).
20. Development of Mathematics

by Pier, Jean-Paul.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Berlin: Birkhauser Verlag, 1991Availability: Items available for loan: [Call number: 510 PIE] (1).

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