000 00701nam a2200205Ia 4500
008 161214s9999 xx 000 0 und d
020 _a9780122290633
_c(hbk)
082 _223
_a006.66
_bEBE
100 _aEberly, David H.
245 0 _a3d Game Engine Design : a practical approach to real-time computer graphics
250 _a2nd ed.
260 _aAmsterdam:
_bMorgan Kaufmann,
_c2007
300 _axxii, 1018 p.;
_bill. (some col.).:
_c24 cm.
490 _aThe Morgan Kaufmann series in interactie 3D technology.
650 _aComputer games -- Programming
650 _aComputer graphics
650 _aReal-time data processing
650 _aThree-dimensional display systems
942 _2ddc
_cBK
999 _c11536
_d11536