000 00473nam a2200157Ia 4500
999 _c1249
_d1249
008 161214s9999 xx 000 0 und d
020 _a0201105578
_cpbk
082 _a004.22
_bBLA
100 _aBlaauw, Gerrit A.
245 0 _aComputer architecture : concepts and evolution
260 _aHarlow
_bAddison-Wesley
_c1997
300 _axlviii, 3 - 496 p.
_bill.
_c23 cm.
365 _a$/INR
_b74.99/3239.56
520 _a Blaauw and Brooks first develop a conceptual framework for understanding computer architecture. They then describe not only what present architectural practice is, but how it came to be so. A major theme is the early divergence and the later reconvergence of computer architectures. They examine both innovations that survived and became part of the standard computer, and the many ideas that were explored in real machines but did not survive. In describing the discards, they also address why these ideas did not make it. The authors' goals are to analyze and systematize familiar design alternatives, and to introduce you to unfamiliar ones. They illuminate their discussion with detailed executable descriptions of both early and more recent computers. The designer's most important study, they argue, is other people's designs. This book's computer zoo will give you a unique resource for precise information about 30 important machines. Armed with the factors pro and con on the various known solutions to design problems, you will be better able to determine the most fruitful architectural course for your own design.
650 _aComputer architecture
650 _aZoo
650 _aData
650 _aMicrocomputer House
650 _aBell House
650 _aCray House
650 _aInstruction Sequencing
650 _aMachine Language
650 _aPioneer House
700 _aBrooks, Frederick P.
942 _2ddc
_cBK