000 00620nam a2200193Ia 4500
008 161214s9999 xx 000 0 und d
020 _a9781403965387
_c(pbk)
082 _223
_a794.8019
_bGEE
100 _aGee, James Paul
245 0 _aWhat video games have to teach us about learning and literacy
260 _aNew York:
_bPalgrave Macmillan,
_c2003
300 _a225 p.;
_b:
_c24 cm.
650 _aLearning, Psychology of
650 _aComputer games -- Psychological aspects
650 _aVideo games -- Psychological aspects
650 _aVideo games and children
650 _aVisual literacy
942 _2ddc
_cBK
999 _c20146
_d20146