000 | 00562nam a2200181Ia 4500 | ||
---|---|---|---|
008 | 161214s9999 xx 000 0 und d | ||
020 |
_a9781422104354 _c(pbk) |
||
082 |
_223 _a658 _bBEC |
||
100 | _aBeck, John C. | ||
245 | 0 | _aKids are alright : how the gamer generation is changing the workplace | |
260 |
_aBoston: _bHarvard Business School Press, _c2006 |
||
300 |
_axvii, 204 p.; _b: _c21 cm. |
||
650 | _aManagement | ||
650 | _aVideo gamers -- Psychology | ||
650 | _aVideo gamers as businesspeople | ||
700 | _aWade, Mitchell | ||
942 |
_2ddc _cBK |
||
999 |
_c20429 _d20429 |