000 | 00488nam a2200157Ia 4500 | ||
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999 |
_c20500 _d20500 |
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008 | 161214s9999 xx 000 0 und d | ||
020 |
_a9781439812624 _chbk |
||
082 |
_a004 _bCON |
||
100 | _aConery, John S. | ||
245 | 0 | _aExplorations in Computing : an Introduction to Computer Science | |
260 |
_aBoca Raton: _bCRC Press, _c2011 |
||
300 |
_axix, 370 p.; _bill.: _c26 cm. |
||
365 |
_aINR _b2910.02/ EURO 49.99 |
||
490 | _aChapman & Hall/CRC Textbooks in Computing | ||
520 | _aIntroduction Computation The Limits of Computation Algorithms A Laboratory for Computational Experiments. The Ruby Workbench Introducing Ruby and the RubyLabs environment for computational experiments Interactive Ruby Numbers Variables Methods RubyLabs The Sieve of Eratosthenes. An algorithm for finding prime numbers. The Sieve Algorithm The mod Operator Containers Iterators Boolean Values and the delete if Method Exploring the Algorithm The sieve Method A Better Sieve Experiments with the Sieve A Journey of a Thousand MilesIteration as a strategy for solving computational problems Searching and Sortin. | ||
650 | _aComputer Science | ||
650 | _aRubyLabs | ||
650 | _aRobot | ||
650 | _aBoolean expression | ||
650 | _aBinary search | ||
650 | _aCoding | ||
650 | _aGame programming | ||
650 | _aAlgorithm | ||
650 | _aRuby workbench | ||
650 | _aComputing | ||
650 | _aProgramming language | ||
942 |
_2ddc _cBK |