000 00641nam a2200193Ia 4500
008 161214s9999 xx 000 0 und d
020 _a9781558608535
_c(pbk)
082 _223
_a005.273
_bFOS
100 _aFosner, Ron
245 0 _aReal-time shader programming : covering directX 9.0
260 _aSan Francisco:
_bMorgan Kaufmann,
_c2003
300 _axviii, 406 p.;
_bill. (some col.):
_c24 cm.
490 _aMorgan Kaufmann series in computer graphics and geometric modeling
650 _aComputer graphics
650 _aDirectX
650 _aReal-time data processing
650 _aThree-dimensional display systems
942 _2ddc
_cBK
999 _c20874
_d20874