000 a
999 _c29727
_d29727
008 191120b xxu||||| |||| 00| 0 eng d
020 _a9783319991146
082 _a001.30285
_bKOK
100 _aKokensparger, Brian
245 _aGuide to programming for the digital humanities : lessons for introductory python
260 _bSpringer
_c2018
_aCham
300 _aviii, 93 p.
_bill.
_c24 cm.
365 _b54.99
_cEUR
_d82.00
504 _aIncludes bibliographical references.
520 _aAs an introduction to programming for the Digital Humanities (DH), this book presents six key assignments oriented on DH topics. The topics include Computing Change Over Time (calculating burials at a historic cemetery), Visualizing Change Over Time (visualizing the burials at the historic cemetery), Textual Analysis (finding word frequencies and “stop words” in public domain texts), XML Transformation (transforming a simplified version of XML into HTML styled with CSS), Stylometry (comparing the measured features of graphic images), and Social Network Analysis (analyzing extended relationships in historic circles). The book focuses on the practical application of these assignments in the classroom, providing a range of variations for each assignment, which can be selected on the basis of students’ specific programming background and skills; “atomic” assignments, which can be used to give students the experience they need to successfully complete the main assignments; and some common pitfalls and gotchas to manage in the classroom. The book’s chief goals are to introduce novice computer science (CS) students to programming for DH, and to offer them valuable hands-on experience with core programming concepts.
650 _aProgramming Techniques
650 _aCombinatorics and​ Graph Theory
650 _aComputer Programming
650 _aProgramming and Scripting Languages
650 _aDigital Humanities
650 _aVisualization
942 _2ddc
_cBK