000 a
999 _c33329
_d33329
008 241106b xxu||||| |||| 00| 0 eng d
020 _a9783031013089
082 _a510.71
_bMCE
100 _aMcEachern, Andrew
245 _aMathematical problem factories : almost endless problem generation
260 _bSpringer,
_c2022
_aSwitzerland :
300 _axvii, 147 p. ;
_bill.,
_c24 cm.
365 _b1944.00
_c
_d01
490 _aSynthesis Lectures on Mathematics and Statistics
520 _aA problem factory consists of a traditional mathematical analysis of a type of problem that describes many, ideally all, ways that the problems of that type can be cast in a fashion that allows teachers or parents to generate problems for enrichment exercises, tests, and classwork. Some problem factories are easier than others for a teacher or parent to apply, so we also include banks of example problems for users. This text goes through the definition of a problem factory in detail and works through many examples of problem factories. It gives banks of questions generated using each of the examples of problem factories, both the easy ones and the hard ones. This text looks at sequence extension problems (what number comes next?), basic analytic geometry, problems on whole numbers, diagrammatic representations of systems of equations, domino tiling puzzles, and puzzles based on combinatorial graphs. The final chapter previews other possible problem factories.
650 _aBinomial coefficients
650 _aComplete bipartite graph
650 _aContact network
650 _aDot product
650 _aFinite difference
650 _aGraph theory
650 _aPascal's Triangle
650 _aL-tromino
650 _aRaveling salesman problem
700 _aAshlock, Daniel
942 _2ddc
_cBK