000 a
999 _c33402
_d33402
008 241114b xxu||||| |||| 00| 0 eng d
020 _a9781032541594
082 _a794
_bHER
100 _aHeron, Michael James
245 _aTabletop Game Accessibility : Meeple Centred Design
260 _bCRC Press,
_c2024
_aBoca Raton :
300 _ax, 237 p. ;
_bill.,
_c24 cm.
365 _b3621.00
_c
_d01
504 _aIncludes index.
520 _aThis foundational resource on tabletop game accessibility provides actionable guidelines on how to make games accessible for people with disabilities. The book contextualizes this practical guidance within a philosophical framework of how the relatively abled can ethically address accessibility issues within game design.
650 _aVideo and Animation
650 _aBoard Games
650 _aCognitive accessibility
650 _aColour blindness
650 _aVisual impairment
650 _aFluid intelligence
650 _aGame information
650 _aMIT licence
650 _aProtanopia
650 _aSkeuomorphism
650 _aWaterdeep
942 _2ddc
_cBK