000 | a | ||
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999 |
_c33672 _d33672 |
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008 | 250320b xxu||||| |||| 00| 0 eng d | ||
020 | _a9780262047753 | ||
082 |
_a794.847 _bSVE |
||
100 | _aSvelch, Jaroslav | ||
245 | _aPlayer vs. monster : the making and breaking of video game monstrosity | ||
260 |
_bThe MIT Press, _c2023 _aCambridge : |
||
300 |
_axiii, 219 p. ; _bill., (b & w), _c21 cm |
||
365 |
_b26.95 _c$ _d90.60 |
||
490 | _aPlayful thinking | ||
504 | _aIncludes bibliographical references and index. | ||
520 | _aA book on how video games changed monsters, and how video game monsters shape our notions of otherness. | ||
650 | _aGames and activities | ||
650 | _aMobile games | ||
650 | _aMedia Studies | ||
650 | _aMonsters in video games | ||
650 | _aPopular Culture | ||
650 | _aVideo games | ||
942 |
_2ddc _cBK |