000 a
999 _c33680
_d33680
008 250321b xxu||||| |||| 00| 0 eng d
020 _a9780262546119
082 _a794.83
_bBAR
100 _aBarr, Pippin
245 _aThe stuff games are made of
260 _bThe MIT Press,
_c2023
_aCambridge :
300 _axii, 168 p. ;
_bill., (b & w),
_c21 cm
365 _b30.00
_c$
_d90.60
490 _aPlayful Thinking Series
504 _aIncludes bibliographical references and index.
520 _aExperimental game designer Pippin Barr explores the "stuff" videogames are made of by offering a conceptual discussion of the fundamentals of game design grounded in eight case studies of his own games.
650 _aCase studies
650 _aHistory & Criticism
650 _aVideo games Design
650 _aGames and activities
650 _aBeau Travail
650 _aCitizen Kane
650 _aE.T. the Extra-Terrestrial
650 _aIan Bogost
650 _aUnity Game Engine
650 _aViolence
650 _aVirtual water
650 _aWarioWare
942 _2ddc
_cBK