000 | 00566nam a2200181Ia 4500 | ||
---|---|---|---|
008 | 161214s9999 xx 000 0 und d | ||
020 |
_a1578202221 _c(pbk) |
||
082 |
_223 _a794.8 _bFUL |
||
100 | _aFullerton, Tracy | ||
245 | 0 | _aGame design workshop : designing, prototyping and playtesting games | |
260 |
_aSan Francisco: _bCMP Books, _c2004 |
||
300 |
_axvi, 460 p.; _bill., plates: _c24 cm. |
||
650 | _aComputer games -- Design | ||
650 | _aComputer games -- Programming | ||
700 | _aHoffman, Steven | ||
700 | _aSwain, Christopher | ||
942 |
_2ddc _cBK |
||
999 |
_c5078 _d5078 |