Juul, Jesper

Art of failure : an essay on the pain of playing video games - Cambridge : MIT Press, 2016 - xiii, 157 p. ; ill., (b & w), 20 cm - Playful thinking Series .

Includes bibliographical references and index.

When we play video games, our facial expressions are rarely those of happiness or bliss. Instead, we frown, grimace, and shout in frustration as we lose, or die, or fail to advance to the next level. Humans may have a fundamental desire to succeed and feel competent, but game players choose to engage in an activity in which they are nearly certain to fail and feel incompetent. So why do we play video games even though they make us unhappy? The author examines this paradox.

9780262529952


Psychological aspect
Video games
Attribution theory
Burnout paradise
Completable goal
Emotional gamble
Learned helplessness
Game failure
Painful emotions
Suicide Game
World of Warcraft

794.8 / JUU

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