000 -LEADER |
fixed length control field |
00701nam a2200205Ia 4500 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
161214s9999 xx 000 0 und d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9780122290633 |
Terms of availability |
(hbk) |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Classification number |
006.66 |
Item number |
EBE |
100 ## - MAIN ENTRY--PERSONAL NAME |
Personal name |
Eberly, David H. |
245 #0 - TITLE STATEMENT |
Title |
3d Game Engine Design : a practical approach to real-time computer graphics |
250 ## - EDITION STATEMENT |
Edition statement |
2nd ed. |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Place of publication, distribution, etc |
Amsterdam: |
Name of publisher, distributor, etc |
Morgan Kaufmann, |
Date of publication, distribution, etc |
2007 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xxii, 1018 p.; |
Other physical details |
ill. (some col.).: |
Dimensions |
24 cm. |
490 ## - SERIES STATEMENT |
Series statement |
The Morgan Kaufmann series in interactie 3D technology. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Computer games -- Programming |
|
Topical term or geographic name as entry element |
Computer graphics |
|
Topical term or geographic name as entry element |
Real-time data processing |
|
Topical term or geographic name as entry element |
Three-dimensional display systems |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
|
Item type |
Books |
952 ## - LOCATION AND ITEM INFORMATION (KOHA) |
-- |
488Elsevier |