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Drones to go : a crash course for scientists and makers

By: Mendoza-Mendoza, Julio Alberto.
Contributor(s): Gonzalez-Villela, Victor Javier | Aguilar-Ibanez, Carlos Fernando | Fonseca-Ruiz, Leonardo.
Publisher: California : Apress, 2021Description: xix, 348 p. ; ill., (some color), 24 cm.ISBN: 9781484267875.Subject(s): Drone aircraft, Design and construction | Control systems | Computer input-output equipment | Simulation | Drone Implementation | Aerodynamic effects | Autopilot | Closed loop controllers | Dynamics compensation | Independent dynamics control | Integrator block | Linear control | Maximum fight features | Differential flatness | Sliding modes | Non-linear systems | Orientation control | PD Controller | Geoquad Code,Geometric Controller | Inject Controller | Data Casting | Translational controlDDC classification: 629.13339 Summary: Learn the five key skills needed to become a quadcopter developer: design, modeling, control, simulation, and implementation. This book provides a crash course on drone development for beginners and can also serve as a comprehensive reference for those who want a detailed guide for future projects. You'll review key features often missed in other books: a deeper review of controls, step by step modeling, and methods for simulating and designing drones. Although the quadcopter is used as the main example throughout the book, you'll also see how to apply the development knowledge to other aircrafts or aerial systems. Highly visual and easy to understand, this book features Simulink and Matlab tools, but the skills covered can be used in other environments such as Scilab or other programming languages. Drones To Go merges maker knowledge and technical information with scientific knowledge and design essentials. You will: Review the main families of control: geometric, linear, and common dynamic feedback control Understand the mathematics of a quadcopter Follow step-by-step instructions on modeling and control equations Focus on pedagogical development to answer any doubts in the design process.
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Books 629.13339 MEN (Browse shelf) Available 032710

Includes index.

Learn the five key skills needed to become a quadcopter developer: design, modeling, control, simulation, and implementation. This book provides a crash course on drone development for beginners and can also serve as a comprehensive reference for those who want a detailed guide for future projects. You'll review key features often missed in other books: a deeper review of controls, step by step modeling, and methods for simulating and designing drones. Although the quadcopter is used as the main example throughout the book, you'll also see how to apply the development knowledge to other aircrafts or aerial systems. Highly visual and easy to understand, this book features Simulink and Matlab tools, but the skills covered can be used in other environments such as Scilab or other programming languages. Drones To Go merges maker knowledge and technical information with scientific knowledge and design essentials. You will: Review the main families of control: geometric, linear, and common dynamic feedback control Understand the mathematics of a quadcopter Follow step-by-step instructions on modeling and control equations Focus on pedagogical development to answer any doubts in the design process.

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