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141.
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Literary cultures and digital humanities in India
by Zaidi, Nishat [ed.] | Pue, A. Sean [ed.]. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York : Routledge, 2023Availability: Items available for loan: DAU [Call number: 891.4 ZAI] (1).
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142.
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A guide to designing curricular games : how to "game" the system
by Kellinger, Janna Jackson. Publisher: Cham : Springer, 2017Availability: Items available for loan: DAU [Call number: 371.33 KEL] (1).
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143.
|
Game data science
by El-Nasr, Magy Seif | Nguyen, Truong-Huy D | Canossa, Alessandro | Drachen, Anders. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: United Kingdom : Oxford University Press, 2021Availability: Items available for loan: DAU [Call number: 794.8 ELN] (1).
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144.
|
Image, music, text
by Barthes, Roland | Heath, Stephen [tr.]. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: New York : Hill and Wang, 1977Availability: Items available for loan: DAU [Call number: 809 BAR] (1).
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145.
|
Quantum Computation and Quantum Information Simulation using Python : A gentle introduction
by Cho, Shinil. Publisher: Bristol : IOP Publishing 2022Availability: Items available for loan: DAU [Call number: 006.3843 CHO] (1).
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146.
|
Game design tools : cognitive, psychological, and practical approaches
by Ricchiuti, Diego. Publisher: Boca Raton : CRC Press, 2023Availability: No items available Checked out (1).
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147.
|
Tabletop Game Accessibility : Meeple Centred Design
by Heron, Michael James. Publisher: Boca Raton : CRC Press, 2024Availability: Items available for loan: DAU [Call number: 794 HER] (1).
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148.
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Player vs. monster : the making and breaking of video game monstrosity
by Svelch, Jaroslav. Publisher: Cambridge : The MIT Press, 2023Availability: Items available for loan: DAU [Call number: 794.847 SVE] (1).
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149.
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Playing at a distance : borderlands of video game aesthetic
by Fizek, Sonia. Publisher: Cambridge : The MIT Press, 2022Availability: Items available for loan: DAU [Call number: 794.83 FIZ] (1).
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150.
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Playing software : homo ludens in computational culture
by Sicart, Miguel. Publisher: Cambridge : The MIT Press, 2023Availability: Items available for loan: DAU [Call number: 794.81 SIC] (1).
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151.
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Seeing red : Nintendo's Virtual Boy
by Zagal, Jose Pablo | Edwards, Benj. Publisher: Cambridge : The MIT Press, 2024Availability: Items available for loan: DAU [Call number: 794.83 ZAG] (1).
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152.
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The stuff games are made of
by Barr, Pippin. Publisher: Cambridge : The MIT Press, 2023Availability: Items available for loan: DAU [Call number: 794.83 BAR] (1).
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153.
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Wandering games
by Kagen, Melissa. Publisher: Cambridge : The MIT Press 2022Availability: Items available for loan: DAU [Call number: 794.8 KAG] (1).
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