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161.
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A guide to designing curricular games : how to "game" the system
by Kellinger, Janna Jackson. Publisher: Cham : Springer, 2017Availability: Items available for loan: DAU [Call number: 371.33 KEL] (1).
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162.
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Game data science
by El-Nasr, Magy Seif | Nguyen, Truong-Huy D | Canossa, Alessandro | Drachen, Anders. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: United Kingdom : Oxford University Press, 2021Availability: Items available for loan: DAU [Call number: 794.8 ELN] (1).
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163.
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How to Win at Chess : The Ultimate Guide for Beginners and Beyond
by Rozman, Levy. Material type: Book; Format:
print
; Literary form:
Not fiction
Publisher: California : Ten Speed Press, 2023Availability: Items available for loan: DAU [Call number: 794.1 ROZ] (1).
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164.
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Game design tools : cognitive, psychological, and practical approaches
by Ricchiuti, Diego. Publisher: Boca Raton : CRC Press, 2023Availability: No items available Checked out (1).
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165.
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Tabletop Game Accessibility : Meeple Centred Design
by Heron, Michael James. Publisher: Boca Raton : CRC Press, 2024Availability: Items available for loan: DAU [Call number: 794 HER] (1).
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166.
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Fuzzy logic : applications in artificial intelligence, big data, and machine learning
by Tsoukalas, Lefteri H. Publisher: New York : McGraw-Hill Education, 2024Availability: Items available for loan: DAU [Call number: 511.313 TSO] (1).
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167.
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Fifty years of Dungeons & Dragons
by Sidhu, Premeet [ed.] | Carter, Marcus [ed.] | Zagal, Jose Pablo [ed.]. Publisher: Cambridge : The MIT Press, 2024Availability: Items available for loan: DAU [Call number: 793.93 SID] (1).
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168.
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Player vs. monster : the making and breaking of video game monstrosity
by Svelch, Jaroslav. Publisher: Cambridge : The MIT Press, 2023Availability: Items available for loan: DAU [Call number: 794.847 SVE] (1).
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169.
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Playing at a distance : borderlands of video game aesthetic
by Fizek, Sonia. Publisher: Cambridge : The MIT Press, 2022Availability: Items available for loan: DAU [Call number: 794.83 FIZ] (1).
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170.
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Playing software : homo ludens in computational culture
by Sicart, Miguel. Publisher: Cambridge : The MIT Press, 2023Availability: Items available for loan: DAU [Call number: 794.81 SIC] (1).
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171.
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Seeing red : Nintendo's Virtual Boy
by Zagal, Jose Pablo | Edwards, Benj. Publisher: Cambridge : The MIT Press, 2024Availability: Items available for loan: DAU [Call number: 794.83 ZAG] (1).
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172.
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The price of cake : and 99 other classic mathematical riddles
by Deslandes, Clement | Deslandes, Guillaume. Publisher: Cambridge : The MIT Press, 2023Availability: Items available for loan: DAU [Call number: 793.74 DES] (1).
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173.
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The stuff games are made of
by Barr, Pippin. Publisher: Cambridge : The MIT Press, 2023Availability: Items available for loan: DAU [Call number: 794.83 BAR] (1).
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174.
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Wandering games
by Kagen, Melissa. Publisher: Cambridge : The MIT Press 2022Availability: Items available for loan: DAU [Call number: 794.8 KAG] (1).
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