21. Approaches to videogame discourse : lexis, interaction, textuality

by Ensslin, Astrid [ed.] | Balteiro, Isabel [ed.].

Publisher: New York : Bloomsbury Academic, 2019Availability: Items available for loan: [Call number: 794.8 ENS] (1).
22. Controversies in digital ethics

by Davisson, Amber L [ed.] | Booth, Paul [ed.].

Publisher: New Delhi : Bloomsbury Academic India, 2022Availability: Items available for loan: [Call number: 175 DAV] (1).
23. Art of failure : an essay on the pain of playing video games

by Juul, Jesper.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: Cambridge : MIT Press, 2016Availability: Items available for loan: [Call number: 794.8 JUU] (1).
24. Introduction to Java Through Game Development : Learn Java Programming Skills by Working with Video Games

by Brusca, Victor G.

Publisher: New York : Apress, 2023Availability: No items available Checked out (1).
25. Literary cultures and digital humanities in India

by Zaidi, Nishat [ed.] | Pue, A. Sean [ed.].

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: New York : Routledge, 2023Availability: Items available for loan: [Call number: 891.4 ZAI] (1).
26. A guide to designing curricular games : how to "game" the system

by Kellinger, Janna Jackson.

Publisher: Cham : Springer, 2017Availability: Items available for loan: [Call number: 371.33 KEL] (1).
27. Game data science

by El-Nasr, Magy Seif | Nguyen, Truong-Huy D | Canossa, Alessandro | Drachen, Anders.

Material type: book Book; Format: print ; Literary form: Not fiction Publisher: United Kingdom : Oxford University Press, 2021Availability: Items available for loan: [Call number: 794.8 ELN] (1).

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