61. How Pac-Man eats

by Wardrip-Fruin, Noah.

Publisher: Cambridge : MIT Press, 2020Availability: Items available for loan: [Call number: 794.8 WAR] (1).
62. Digital role-playing game and technical communication : a history of Bethesda, BioWare, and CD Projekt Red

by Reardon, Daniel | Wright, David.

Publisher: New York : Bloomsbury Academic, 2021Availability: Items available for loan: [Call number: 338.76179484 REA] (1).
63. Pattern language for game design

by Barney, Christopher.

Publisher: Boca Raton : CRC Press, 2021Availability: Items available for loan: [Call number: 794.81 BAR] (1).
64. Introduction to Java Through Game Development : Learn Java Programming Skills by Working with Video Games

by Brusca, Victor G.

Publisher: New York : Apress, 2023Availability: No items available Checked out (1).
65. A guide to designing curricular games : how to "game" the system

by Kellinger, Janna Jackson.

Publisher: Cham : Springer, 2017Availability: Items available for loan: [Call number: 371.33 KEL] (1).

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