Normal view MARC view ISBD view

3d Game Engine Design : a practical approach to real-time computer graphics

By: Eberly, David H.
Material type: materialTypeLabelBookSeries: The Morgan Kaufmann series in interactie 3D technology.Publisher: Amsterdam: Morgan Kaufmann, 2007Edition: 2nd ed.Description: xxii, 1018 p.; ill. (some col.).: 24 cm.ISBN: 9780122290633 .Subject(s): Computer games -- Programming | Computer graphics | Real-time data processing | Three-dimensional display systemsDDC classification: 006.66
Tags from this library: No tags from this library for this title. Log in to add tags.

Powered by Koha